AI Insights · Timothy · April 2022
Top 5 3D Realistic Games on Android in Romania: Q1 2022
A look at the performance of the top 5 3D realistic games on Android in Romania during Q1 2022, based on weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 3D realistic games on the Android platform in Romania showcased intriguing trends in weekly downloads, revenue, and active users. Here are the detailed insights based on Sensor Tower data.
PUBG MOBILE experienced consistent weekly revenue, starting at around $61K and reaching approximately $78K by the end of March. Weekly downloads saw a peak at over 22K in mid-January, followed by a gradual decline to about 10K by the end of the quarter. Active users remained relatively stable, fluctuating between 299K and 435K throughout the period.
Free Fire: 7th Anniversary saw a downward trend in weekly revenue, starting at $40.7K and dropping to around $19.8K by the end of March. Downloads also decreased from 24K at the beginning of January to around 11.9K by the end of the quarter. Active user numbers varied, peaking at 424K in mid-January and ending the quarter at approximately 301K.
State of Survival: Zombie War maintained a steady revenue stream, with figures hovering between $11.5K and $16.3K throughout the quarter. Downloads were relatively low, peaking at around 1.5K in early January and ending at about 1K. Active users showed a slight decline, starting at 25.3K and ending close to 24K.
EA SPORTS FC™ Mobile Soccer had a notable increase in revenue mid-quarter, reaching up to $17.6K in early February before dropping to around $5.3K by the end of March. Weekly downloads peaked at 9.4K in mid-January and settled at around 5.8K towards the end of March. Active users showed significant fluctuation, peaking at 598K in mid-January and ending at approximately 314K.
Fishing Clash: Sport Simulator saw a steady weekly revenue, with numbers ranging from $5.5K to $10.6K throughout the quarter. Downloads were modest, peaking at 2.5K in early January and ending at around 1K. Active users remained stable, fluctuating between 14K and 24K during the period.
For more detailed insights and trends, visit Sensor Tower.